VR is not yet ready for feature films & Television series, but are mini series & TV series productions ready to become VR? That is what we do.
You've seen the gear, now what is the story you will see and hear. Especially the possibility of a television series or mini series which has the greatest potential to be turned in episodic series contents for future distribution world wide.
What if you could design & write Mini drama series, entire episodic series now, which have within them the potential to become, VR computer games, virtual reality dramas for individuals and groups long into the future? Could episodic series development and story choices today pave the way, and establish their long term brand content value.
That is exactly what we propose in the formatting of our present day series, a exponentially profitable future. Is it possible to look at dramatic story structure that creates a platform for the future but delivers a “hit” series today? Could a series “bible and structure” be such that it’s cast can enter a world of VR, and interact with the viewer in the near and far future? Contact us to find out what we have now. Then maybe you'll find yourself in possession of two futures, one you excitedly watch and develop today, and one you find yourself living and enjoying in VR tomorrow.
Major VR Global NEWS:
United Nations has endorsed along with Google and both will be working to promote project world wide.A Virtual Reality App, that is a dynamic online Peace museum offering you from the point of view of famous world peacemakers, the past they have lived, and insights into the future you can build.
VR next story hs it’s first major project, and project team assembled to take on the Virtual Reality for Peace Project” an extension of the Peace Walkway project’s App, which tells the life stories of 250 different global peacemakers and the major incidents of their heroic efforts and devotion to world peace. From Anti slavery, anti Human trafficking, Non violent resistance, women’s rights, peace marches and movements throughout the ages, pacifism, trials of those who sought to stop the madness, and much more. The Virtual reality stories allow any age group to walk into these major events in human history and experience what those who marched, who sang, who cared for the sickest and neediest amongst us did, and continue to do today.
Epic in ambition and scale the project also addresses the planet’s species loss, and global warming, as two forces that are this and next generations peace making efforts. What does it take to say “No” to that which has turned away and harms us or others?” What kind of courage, bravery and putting your own life on the line does it take to meet our worst bias’ and hatreds and look them squarely in the eye and say, “No more”.
The Virtual Reality for peace project” utilizes technology in the same way, informing people world wide, that it’s sister project the Peace Walkway does. The VR effort gives us the “real world experience” from a world peace maker's point of view. A global living peace museum online of epic stories of our common shared humanity.
Up Date: The Peace story project is now going out to all major VR development companies and major corporations, as well as the United Nations. Due to the viral explosion and reach (over 6 million) of the Peacewalkway.org project and it's backing of 13 Noble peace laureates and more, we have the distribution allies we will need. Next the production funding to give the world 50 of the greatest humanitarian stories ever told!
A New feature length American Story Ballet in VR Now
A two hour dance presentation in full
In addition we have created a New American story Ballet. A story ballet is a complete dramatic story told in three acts in dance. This modern ballet is underway with a Major San Francisco, California Ballet artistic director and company. Based on theater set designs, concepts and story development, planning for a virtual reality presentation of the entire hour and a half performance have been solved and are ready to create this unique new contemporary universal ballet dance story. Creative limits, visual and technical limits, live performers, especially dance in a 3D world to create. We innovate, and our motto is: "If you can see the box, your still in it", which applies to all we do as you can see. Are you still in the box? Still thinking that "game visual design CGI" is the only solution in VR creativity, imagination, great artistry and execution? We aren't. Powerful, lasting Virtual content creation & design anyone?
Digi Magizine excerpt: Mike Woods, global head of digital at Framestore, said that his new unit also required the creation of new roles: virtual director of photography, for example to control cameras and stop viewers from getting sick.
“This isn’t a medium for film directors,” he said. “There are genuine patterns emerging.” Knowledge of gaming, 3D motion capture and theater design, for example, is table-stakes when working with VR.
Imagine truly exciting entertainment education with long-term opportunities to grow as VR grows. Delivering year after year to generations to come, we do and have it. Immerse, engage and deliver meaningful experiences worldwide now.